SpyderWolf
New member
Yes, you read the title correctly as I have added even more lights to my Spyder.
This time they are in the form of Amber LED strips. I used 2 12" strips along the curve of the nose cone, 2 12" strips under the nose cone for ground effects lighting, and 2 8" strips to define an angle on the nose cone heading from the Spyder towards the ground. These are all tied together into zone 3 of my controller box, and work with the remote like my other lights do.
Pictures show things much easier than my typing does, so here we go.
This is the left side of the nose cone in the daylight, you can see the amber lighting on the ground as well.
Right side of nose cone:
Front shot of nose cone:
Nose cone, ground effects at night:
Nose cone, ground effects, and fog light rings:
Key turned on shows nose cone, ground effects, fog light rings, fender tips, TricFenderz, and ESI Day Runners up front:
3/4 view of same lights as above turned on:
Nose cone, ground effects, fog light rings, fender tips, TricFenderz, Side Markers, and ESI Day Runners with LED Mud Flaps:
Same lights as above with headlight rings turned on. My headlights are not on in any of these pictures:
I will work on creating a new video when I get some extra time. :thumbup:

Pictures show things much easier than my typing does, so here we go.
This is the left side of the nose cone in the daylight, you can see the amber lighting on the ground as well.
Right side of nose cone:
Front shot of nose cone:
Nose cone, ground effects at night:
Nose cone, ground effects, and fog light rings:
Key turned on shows nose cone, ground effects, fog light rings, fender tips, TricFenderz, and ESI Day Runners up front:
3/4 view of same lights as above turned on:
Nose cone, ground effects, fog light rings, fender tips, TricFenderz, Side Markers, and ESI Day Runners with LED Mud Flaps:
Same lights as above with headlight rings turned on. My headlights are not on in any of these pictures:
I will work on creating a new video when I get some extra time. :thumbup: