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Originally Posted by jcthorne
Lots of things effect that. Load weight, spring rates to name two. We adjust to 3/4 to 1 1/4 toe in measured at 120" between targets. Which end of that range we shoot for depends on load and spring rate.
So that would be -.5°±.12°. BMW specifies that wheel alignment be done with the driver in his seat and 200# sandbag in the passenger seat, much like your "load and spring rate" adjustment range. I like it!
Head in the game, eyes down the road... 2020RT
Spyder Tryke Pylot
2020 RT , Lamonster extender Petrol
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Rule#2: Never argue with an idiot. He'll drag you down to his level & then beat you with experience.
Rule#1: Refer to rule #2.
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Perfect! Thanks for digging.
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Originally Posted by redrazor
wouldn't 3/4 inch of toe-in cause front tires to scuff outside edges pretty badly?? ..... and 1 1/4 inch toe-in would seem to slow you down and really scuff the tires.(??)
Originally Posted by PinkRosePetal
Yep, I agree. That's seriously wrong.
Using the wheel rim as the datum (not the tyre) 2.5 - 3mm toe in is a good starting point. That's less than 1/8" for you USofA folks.
Divide those numbers by ten is how you arrive at the actual toe in. The laser targets are spaced out ten foot apart to give accuracy.
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2014 Copper RTS
Tri-Axis bars, CB, BajaRon sway bar & shock adjusters, SpyderPop's Bumpskid, NBV peg brackets, LED headlights and modulator, Wolo trumpet air horns, trailer hitch, custom trailer harness, high mount turn signals, Custom Dynamics brake light, LED turn signal lights on mirrors, LED strip light for a dash light, garage door opener, LED lights in frunk, trunk, and saddlebags, RAM mounts and cradles for tablet (for GPS) and phone (for music), and Smooth Spyder belt tensioner.
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Originally Posted by jcthorne
You did not read what I wrote. Toe in is set at 3/4 to 1 1/4 toe in MEASURED OVER A 120" TARGET DISTANCE.
That's not my quote but yep, I just clocked that, I obviously had my squint thinking cap on, apologies to you, JC.
Rule#2: Never argue with an idiot. He'll drag you down to his level & then beat you with experience.
Rule#1: Refer to rule #2.
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